#GRASS IRC Log - 2009-12-11

For logs after Feb 3, 2007, all times are GMT-8. Prior logs are GMT-9.
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00:18:27 CIA-79: mmetz * r39972 /grass/branches/releasebranch_6_4/vector/v.in.ogr/description.html: updated manual
00:19:20 CIA-79: mmetz * r39973 /grass/branches/develbranch_6/vector/v.in.ogr/description.html: updated manual
00:19:27 sigq: grassfeed: Changeset [39973]: updated manual <https://trac.osgeo.org/grass/changeset/39973> || Changeset [39972]: updated manual <https://trac.osgeo.org/grass/changeset/39972>
00:20:06 CIA-79: mmetz * r39974 /grass/trunk/vector/v.in.ogr/v.in.ogr.html: updated manual
00:22:21 sigq: grassfeed: Changeset [39974]: updated manual <https://trac.osgeo.org/grass/changeset/39974>
02:13:38 CIA-79: mmetz * r39975 /grass/trunk/lib/vector/Vlib/map.c: Vect_copy_map_lines_field: also copy boundaries
02:14:47 sigq: grassfeed: Changeset [39975]: Vect_copy_map_lines_field: also copy boundaries <https://trac.osgeo.org/grass/changeset/39975>
02:14:48 CIA-79: mmetz * r39976 /grass/trunk/vector/v.clean/main.c: clean features of all layers by default
02:16:48 sigq: grassfeed: Changeset [39976]: clean features of all layers by default <https://trac.osgeo.org/grass/changeset/39976>
02:35:24 CIA-79: mmetz * r39977 /grass/trunk/lib/vector/Vlib/map.c: successfully copy grass6 vector without sidx
02:36:04 sigq: grassfeed: Changeset [39977]: successfully copy grass6 vector without sidx <https://trac.osgeo.org/grass/changeset/39977>
03:04:05 CIA-79: mmetz * r39978 /grass/trunk/vector/v.build/main.c: v.build: open vector map as old, avoid rewriting the files coor, hist, dbln, and head
03:20:40 CIA-79: mmetz * r39979 /grass/trunk/gui/wxpython/xml/menudata.xml: v.db.addcol renamed to v.db.addcolumn
03:21:49 sigq: grassfeed: Changeset [39979]: v.db.addcol renamed to v.db.addcolumn <https://trac.osgeo.org/grass/changeset/39979>
09:29:20 CIA-79: mmetz * r39980 /grass/trunk/raster/r.watershed/ram/ ( 7 files ): speed up A* Search, fix half basin bug
09:30:22 sigq: grassfeed: Changeset [39980]: speed up A* Search, fix half basin bug <https://trac.osgeo.org/grass/changeset/39980>
17:31:08 outer_space: how good is grass?
17:32:34 outer_space: yearly conferences huh. thats pretty sweet
17:34:17 wildintellect: that's a really vague question to answer
17:39:37 outer_space: is it fun?
17:39:41 wildintellect: there's lots of parameters to look at and in the end it's more of is it the right tool for what you need
17:39:52 wildintellect: outer_space, do you already do GIS?
17:40:01 outer_space: no
17:40:18 wildintellect: do you like to code, or run command line stuff
17:40:22 outer_space: yes
17:40:43 wildintellect: then you probably will like GRASS
17:41:09 wildintellect: but it won't make much sense unless you have some project that you want to apply it to
17:41:27 wildintellect: random side projects count
17:41:47 wildintellect: like, what's the easiest path to walk across the mountains from x to y
17:42:55 outer_space: how about actual image processing
17:44:58 wildintellect: oh sure, if you want to mess with airphotos and satellite data GRASS would be useful for that
17:46:06 wildintellect: just keep in mind it's really intended for those data types, using it for things like face recognition might not be the best approach
17:47:25 outer_space: i have to draw up maps with certain types of data
17:48:08 outer_space: lines, squares, polygons, colors, etc, awesome stuff
17:49:02 wildintellect: grass can be used for that, but it excels at manipluation, processing and anaylsis - if your goal is to make maps you might want to use it in combination with other tools
17:50:52 outer_space: spatial data on a db that changes alot
17:51:09 wildintellect: what type of database?
17:51:09 outer_space: but the maps themselves dont change alot
17:51:21 outer_space: any type i want
17:51:46 wildintellect: a common combination is postgres/postgis + mapnik to render tiles for print or web applications
18:15:36 outer_space: can grass do crazy 3d walkthrus?
18:21:32 wildintellect: it can generate 3d images but if you want to do walkthroughs you might want to look at ossimPlanet or Blender